lovr.headset.setClipDistance
EditSets the near and far clipping planes used to render to the headset. Objects closer than the near clipping plane or further than the far clipping plane will be clipped out of view.
lovr.headset.setClipDistance(near, far)
Arguments
Name | Type | Description |
near | number | The distance to the near clipping plane, in meters. |
far | number | The distance to the far clipping plane, in meters, or 0 for an infinite far clipping plane with a reversed Z range. |
Returns
Nothing
Notes
The default clip distances are 0.01 and 0.0.