lovr.headset.setClipDistance

Edit

Sets the near and far clipping planes used to render to the headset. Objects closer than the near clipping plane or further than the far clipping plane will be clipped out of view.

lovr.headset.setClipDistance(near, far)

Arguments

NameTypeDescription
nearnumber The distance to the near clipping plane, in meters.
farnumber The distance to the far clipping plane, in meters, or 0 for an infinite far clipping plane with a reversed Z range.

Returns

Nothing

Notes

The default clip distances are 0.01 and 0.0.

See also