WrapMode
EditControls how Sampler
objects wrap textures.
Value | Description |
clamp | Pixels will be clamped to the edge, with pixels outside the 0-1 uv range using colors from the nearest edge. |
repeat | Tiles the texture. |
mirror |
Similar to repeat , but flips the texture each time it repeats.
|
border |
Similar to clamp , but everything outside the 0-1 uv range will be filled with transparent black, i.e. (0, 0, 0, 0) .
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