CylinderShape:setLength

Edit

Sets the length of the CylinderShape.

CylinderShape:setLength(length)

Arguments

NameTypeDescription
lengthnumber The new length, in meters.

Returns

Nothing

Notes

This changes the mass of the shape. If the shape is attached to a collider with automatic mass enabled, the mass properties of the collider will update as well.

Changing shapes can make the physics engine explode since it can cause objects to overlap in unnatural ways.

See also