World:getLinearDamping

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Returns the linear damping parameters of the World. Linear damping is similar to drag or air resistance, slowing down colliders over time as they move.

damping, threshold = World:getLinearDamping()

Arguments

None

Returns

NameTypeDescription
dampingnumber The linear damping.
thresholdnumber Velocity limit below which the damping is not applied.

Notes

A linear damping of 0 means colliders won't slow down over time. This is the default.

This sets the default damping for newly-created colliders. Damping can also be set on a per-collider basis using Collider:setLinearDamping.

See also