World:getLinearDamping
EditReturns the linear damping parameters of the World. Linear damping is similar to drag or air resistance, slowing down colliders over time as they move.
damping, threshold = World:getLinearDamping()
Arguments
None
Returns
Name | Type | Description |
damping | number | The linear damping. |
threshold | number | Velocity limit below which the damping is not applied. |
Notes
A linear damping of 0 means colliders won't slow down over time. This is the default.
This sets the default damping for newly-created colliders. Damping can also be set on a per-collider basis using Collider:setLinearDamping
.