Layer:getPass
EditReturns the render pass for the layer. This can be used to render to the layer.
pass = Layer:getPass()
Notes
This function will reset the Layer's render pass when it is called, as though Pass:reset
was called.
The Pass will have its background color cleared to the background color, set using lovr.graphics.setBackgroundColor
.
The Pass will have its view matrix set to the origin, and its projection will be set to an orthographic matrix where the top left of the texture is at the origin and the bottom right of the texture will be at (width, height)
in pixels.