BlendMode

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Different ways pixels can blend with the pixels behind them.

ValueDescription
alpha Colors will be mixed based on alpha.
add Colors will be added to the existing color, alpha will not be changed.
subtract Colors will be subtracted from the existing color, alpha will not be changed.
multiply All color channels will be multiplied together, producing a darkening effect.
lighten The maximum value of each color channel will be used.
darken The minimum value of each color channel will be used.
screen The opposite of multiply: the pixel colors are inverted, multiplied, and inverted again, producing a lightening effect.

See also