-- Set the units of the default font to pixels instead of meters
local font = lovr.graphics.getDefaultFont()
font:setPixelDensity(1)
-- Set up a 2D orthographic projection, where (0, 0) is the upper
-- left of the window and the units are in pixels
local width, height = lovr.system.getWindowDimensions()
local projection = Mat4():orthographic(0, width, 0, height, -10, 10)
function lovr.draw(pass)
pass:setViewPose(1, mat4():identity())
pass:setProjection(1, projection)
pass:setDepthTest()
local button = { x = width / 2, y = height / 2, w = 180, h = 60 }
local mx, my = lovr.system.getMousePosition()
local pressed = lovr.system.isMouseDown(1)
local hovered = mx > button.x - button.w / 2 and mx < button.x + button.w / 2 and
my > button.y - button.h / 2 and my < button.y + button.h / 2
if hovered and pressed then
pass:setColor(.25, .25, .27)
elseif hovered then
pass:setColor(.20, .20, .22)
else
pass:setColor(.15, .15, .17)
end
pass:plane(button.x, button.y, 0, button.w, button.h)
pass:setColor(1, 1, 1)
pass:text('Click me!', button.x, button.y, 0)
end