PassthroughMode
EditDifferent passthrough modes, set using lovr.headset.setPassthrough
.
For best results, the blend
and add
modes should use a transparent background color, which can be changed with lovr.graphics.setBackgroundColor
.
Value | Description |
opaque | The headset display will not blend with anything behind it. Most VR headsets use this mode. |
blend | The real world will blend with the headset display using the alpha channel. This is supported on VR headsets with camera passthrough, as well as some AR displays. |
add | Color values from virtual content will be added to the real world. This is the most common mode used for AR. Notably, black pixels will not show up at all. |