Source:clone

Edit

Creates a copy of the Source, referencing the same Sound object and inheriting all of the settings of this Source. However, it will be created in the stopped state and will be rewound to the beginning.

source = Source:clone()

Arguments

None

Returns

NameTypeDescription
sourceSource A genetically identical copy of the Source.

Notes

This is a good way to create multiple Sources that play the same sound, since the audio data won't be loaded multiple times and can just be reused. You can also create multiple Source objects and pass in the same Sound object for each one, which will have the same effect.

See also