Source:clone
EditCreates a copy of the Source, referencing the same Sound
object and inheriting all of the settings of this Source. However, it will be created in the stopped state and will be rewound to the beginning.
source = Source:clone()
Notes
This is a good way to create multiple Sources that play the same sound, since the audio data won't be loaded multiple times and can just be reused. You can also create multiple Source
objects and pass in the same Sound
object for each one, which will have the same effect.