Shape:getMass
EditReturns the mass of the Shape, in kilograms. The mass is the volume multiplied by the density.
mass = Shape:getMass()
Arguments
None
Returns
Name | Type | Description |
mass | number | The mass of the Shape, in kilograms. |
Notes
The mass of a Collider is the sum of the mass of all of its Shapes. The center of a mass of a Collider is the average of all of its Shapes, weighted by their mass.
MeshShape
and TerrainShape
do not have mass, and will return 0.