Pass:setAlphaToCoverage
EditSets whether alpha to coverage is enabled. Alpha to coverage factors the alpha of a pixel into antialiasing calculations. It can be used to get antialiased edges on textures with transparency. It's often used for foliage.
Pass:setAlphaToCoverage(enable)
Arguments
Name | Type | Description |
enable | boolean | Whether alpha to coverage should be enabled. |
Returns
Nothing
Notes
By default, alpha to coverage is disabled.