World:setAngularDamping

Edit

Sets the angular damping of the World. Angular damping makes things less "spinny", making them slow down their angular velocity over time. Damping is only applied when angular velocity is over the threshold value.

World:setAngularDamping(damping, threshold)

Arguments

NameTypeDefaultDescription
dampingnumber The angular damping.
thresholdnumber0 Velocity limit below which the damping is not applied.

Returns

Nothing

Notes

This sets the default damping for newly-created colliders. Damping can also be set on a per-collider basis using Collider:setAngularDamping.

See also