World:update

Edit

Updates the World, advancing the physics simulation forward in time and moving all the colliders.

World:update(dt)

Arguments

NameTypeDescription
dtnumber The amount of time to advance the simulation forward.

Returns

Nothing

Notes

This function must be called from the last thread that called World:setCallbacks. If no callbacks are set, then this can be called from any thread.

Example

function lovr.update(dt)
  world:update(dt)
end

See also