Texture:getFormat

Returns the format of the Texture. This describes how many color channels are in the texture as well as the size of each one. The most common format used is rgba, which contains red, green, blue, and alpha color channels. See TextureFormat for all of the possible formats.

format = Texture:getFormat()

Arguments

None

Returns

NameTypeDescription
formatTextureFormatThe format of the Texture.

See also