Quat:slerp
EditPerforms a spherical linear interpolation between this quaternion and another one, which can be used for smoothly animating between two rotations.
The amount of interpolation is controlled by a parameter t
. A t
value of zero leaves the original quaternion unchanged, whereas a t
of one sets the original quaternion exactly equal to the target. A value between 0
and 1
returns a rotation between the two based on the value.
self = Quat:slerp(r, t)
Arguments
Name | Type | Description |
r | Quat | The quaternion to slerp towards. |
t | number | The lerping parameter. |
Returns
Name | Type | Description |
self | Quat | The modified quaternion, containing the new lerped values. |