Device

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Different types of input devices supported by the lovr.headset module.

ValueDescription
head The headset.
left A shorthand for hand/left.
right A shorthand for hand/right.
hand/left The left controller.
hand/right The right controller.
hand/left/point The left controller pointer (pose only).
hand/right/point The right controller pointer (pose only).
elbow/left A device tracking the left elbow.
elbow/right A device tracking the right elbow.
shoulder/left A device tracking the left shoulder.
shoulder/right A device tracking the right shoulder.
chest A device tracking the chest.
waist A device tracking the waist.
knee/left A device tracking the left knee.
knee/right A device tracking the right knee.
foot/left A device tracking the left foot or ankle.
foot/right A device tracking the right foot or ankle.
camera A camera device, often used for recording "mixed reality" footage.
keyboard A tracked keyboard.
eye/left The left eye.
eye/right The right eye.

Notes

The difference between hand/left and hand/left/point is the first represents an object held in the hand, whereas the second represents the laser pointer used to aim. Drawing a controller model would use hand/left, whereas drawing a pointer or aiming would use hand/left/point.

See also