Collider:getTag
EditReturns the Collider's tag.
Tags are strings that represent the category of a collider. Use World:enableCollisionBetween and World:disableCollisionBetween to control which pairs of tags should collide with each other. Physics queries like World:raycast also use tags to filter their results.
The list of available tags is set in lovr.physics.newWorld.
tag = Collider:getTag()Arguments
None
Returns
| Name | Type | Description |
| tag | string | The Collider's tag. |