Whether to immediately decode compressed sounds, instead of progressively decoding as the Source plays. Enabling this will use more memory but reduce CPU overhead during playback. Recommended for short sound effects.
.spatial
boolean
false
Whether the Source should use spatial effects. Non-spatial sources will get routed directly to the speakers without further processing.
.pitchable
boolean
true
Whether the pitch of the Source can be changed with Source:setPitch. Setting this to false will improve performance slightly.
Whether to immediately decode compressed sounds, instead of progressively decoding as the Source plays. Enabling this will use more memory but reduce CPU overhead during playback. Recommended for short sound effects.
.spatial
boolean
false
Whether the Source should use spatial effects. Non-spatial sources will get routed directly to the speakers without further processing.
.pitchable
boolean
true
Whether the pitch of the Source can be changed with Source:setPitch. Setting this to false will improve performance slightly.
Whether to immediately decode compressed sounds, instead of progressively decoding as the Source plays. Enabling this will use more memory but reduce CPU overhead during playback. Recommended for short sound effects.
.spatial
boolean
false
Whether the Source should use spatial effects. Non-spatial sources will get routed directly to the speakers without further processing.
.pitchable
boolean
true
Whether the pitch of the Source can be changed with Source:setPitch. Setting this to false will improve performance slightly.