Source:setFalloff
EditSets the volume falloff of the Source, causing it to get quieter as it gets further away from the listener.
Arguments
| Name | Type | Description |
| minDistance | number | The distance at which the volume will start to decrease. |
| minVolume | number | The minimum volume for the falloff. For example, .25 would clamp the falloff to 25% of the source's volume. Note that other effects like cone and occlusion can still decrease the volume further. The falloff volume factor gets combined (multiplied) with other volume factors. |
Returns
Nothing
Arguments
| Name | Type | Description |
| enable | boolean |
Whether volume falloff should be enabled. Passing true will set a default falloff with a minDistance of 0 and a minVolume of 0. Falsy values disable falloff completely by setting the minVolume to 1.
|
Returns
Nothing
Notes
The formula for falloff is:
if distance > minDistance then
volume = volume * math.max(minVolume, 1 / (1 + distance - minDistance))
end