AudioMaterial
EditDifferent types of audio material presets for AudioMesh objects. These materials determine how sound is absorbed and reflected when it hits the mesh.
| Value | Description |
| generic | Generic default audio material. |
| brick | Brick. |
| carpet | Carpet. |
| ceramic | Ceramic. |
| concrete | Concrete. |
| glass | Glass. |
| gravel | Gravel. |
| metal | Metal. |
| plaster | Plaster. |
| rock | Rock. |
| wood | Wood. |