ReverbType
EditReverb can be modeled in two different ways. This is a global setting set in lovr.conf.
In addition to the global reverb type, there is ReverbMode, which controls whether reverb is simulated once from the listener, or from individual sources. This can be set on a per-source basis using Source:setReverb.
| Value | Description |
| convolution | Convolution reverb. This sounds more realistic than parametric reverb, especially for outdoor spaces, but is more expensive to simulate. |
| parametric | Parametric reverb. Cheaper than convolution reverb, but lower quality. |