Sound:setFrame
EditSets a single audio frame in the Sound.
Sound:setFrame(offset, ...)Arguments
| Name | Type | Description |
| offset | number | An offset in the Sound to write to (0 is the first frame). |
| ... | number | Audio samples. |
Returns
Nothing
Notes
Sounds with a sample format of f32 should have samples between -1 and 1. For the i16 format, samples should be between -32768 and 32767.