Sampler:getMipmapRange
EditReturns the mipmap range of the Sampler. This is used to clamp the range of mipmap levels that can be accessed from a texture.
min, max = Sampler:getMipmapRange()Arguments
None
Returns
| Name | Type | Description |
| min | number | The minimum mipmap level that will be sampled (0 is the largest image). |
| max | number | The maximum mipmap level that will be sampled. |