WrapMode
EditControls how Sampler objects wrap textures.
| Value | Description |
| clamp | Pixels will be clamped to the edge, with pixels outside the 0-1 uv range using colors from the nearest edge. |
| repeat | Tiles the texture. |
| mirror |
Similar to repeat, but flips the texture each time it repeats.
|
| border |
Similar to clamp, but everything outside the 0-1 uv range will be filled with transparent black, i.e. (0, 0, 0, 0).
|