Readbacks track the progress of an asynchronous read of a Buffer, Texture, or Tally. Once a Readback is created in a transfer pass, and the transfer pass is submitted, the Readback can be polled for completion or the CPU can wait for it to finish using Readback:wait.


Pass:readDownload data from a GPU resource.


Readback:getBlobGet Readback's data as a Blob.
Readback:getDataGet Readback's data as a table.
Readback:getImageGet Readback's data as an Image.
Readback:isCompleteCheck if a Readback is complete.
Readback:waitWait for the Readback to finish.

See also