FilterMode
EditControls how Sampler
objects smooth pixels in textures.
Value | Description |
nearest | A pixelated appearance where the "nearest neighbor" pixel is used. |
linear | A smooth appearance where neighboring pixels are averaged. |
Controls how Sampler
objects smooth pixels in textures.
Value | Description |
nearest | A pixelated appearance where the "nearest neighbor" pixel is used. |
linear | A smooth appearance where neighboring pixels are averaged. |