Collider:isAwake
EditReturns whether the Collider is currently awake.
awake = Collider:isAwake()
Arguments
None
Returns
Name | Type | Description |
awake | boolean | Whether the Collider is awake. |
See also
World:isSleepingAllowed
World:setSleepingAllowed
Collider:isSleepingAllowed
Collider:setSleepingAllowed
Collider:setAwake
Collider