Collider:getLinearVelocity
EditReturns the linear velocity of the Collider. This is how fast the Collider is moving. There is also angular velocity, which is how fast the Collider is spinning.
vx, vy, vz = Collider:getLinearVelocity()
Arguments
None
Returns
Name | Type | Description |
vx | number | The x velocity of the Collider, in meters per second. |
vy | number | The y velocity of the Collider, in meters per second. |
vz | number | The z velocity of the Collider, in meters per second. |
See also
Collider:getLinearVelocityFromLocalPoint
Collider:getLinearVelocityFromWorldPoint
Collider:getAngularVelocity
Collider:setAngularVelocity
Collider:applyForce
Collider:getPosition
Collider:setPosition
Collider:setLinearVelocity
Collider