Returns the Collider's linear damping parameters. Linear damping is similar to drag or air resistance, slowing the Collider down over time.
damping, threshold = Collider:getLinearDamping()
|damping||number||The linear damping.|
|threshold||number||Velocity limit below which the damping is not applied.|
A linear damping of 0 means the Collider won't slow down over time. This is the default.
Linear damping can also be set on the World using
World:setLinearDamping, which will affect all new colliders.