BlendMode

Different ways pixels can blend with the pixels behind them.

ValueDescription
alphaColors will be mixed based on alpha.
addColors will be added to the existing color, alpha will not be changed.
subtractColors will be subtracted from the existing color, alpha will not be changed.
multiplyAll color channels will be multiplied together, producing a darkening effect.
lightenThe maximum value of each color channel will be used.
darkenThe minimum value of each color channel will be used.
screenThe opposite of multiply: the pixel colors are inverted, multiplied, and inverted again, producing a lightening effect.

See also