A ModelData is a container object that loads and holds data contained in 3D model files. This can include a variety of things like the node structure of the asset, the vertex data it contains, contains, the Image and Material properties, and any included animations.

The current supported formats are OBJ, glTF, and STL.

Usually you can just load a Model directly, but using a ModelData can be helpful if you want to load models in a thread or access more low-level information about the Model.

Constructor a new ModelData.

See also