BallJoint:setAnchor
Sets a new anchor point for the BallJoint.
BallJoint:setAnchor(x, y, z)
Arguments
Name | Type | Description |
x | number | The x coordinate of the anchor point, in world coordinates. |
y | number | The y coordinate of the anchor point, in world coordinates. |
z | number | The z coordinate of the anchor point, in world coordinates. |
Returns
Nothing
See also
BallJoint